Lock in a Qi Shield with Daunting Strike, then fully charge Vagrant Sword for a volley of sword waves. Swap to the Spear, freeze the target with Qiankun’s Lock and dump Legion Crusher into Storm Dance.
Rotation
Follow the icons left to right. Each step below says which button type it is.
Stun combo
Your main kill combo.
- Cloud StepsMystic Skill — Jump onto the opponent (it can be blocked).
- Qiankun’s LockSkill — Stun them in place.
- Dragon's BreathMystic Skill — Apply the damage-over-time.
- Legion CrusherSkill — Damage, and enters Storm Dance faster.
- Storm DanceCharged (hold) — Big hit. If they walk out of it, swap to the Sword.
Sword catch
For catching opponents off guard. Depends a lot on how they react.
- Daunting StrikeSkill — Throw and dash in.
- Shadow StepSkill — If they block or parry, jump back.
- Soaring SpinMystic Skill — Follow up. After a reset, go back to the Stun combo.
Inner Ways
Core = take it. Flex = good default, swap freely. Click any card for full tier details.
Easy to keep stacked in short trades.
Stacking damage and healing passive: attacking or healing builds Yi River for Physical Penetration and bonus output, doubled against controlled targets.
Sword MorphCoreVagrant Sword waves are still your biggest hit.
Nameless Sword passive that turns a second-stage Vagrant Sword charge into a volley of sword energy attacks, with Endurance-fuelled bonus damage, chained volleys and Affinity hits on Exhausted enemies.
Adaptive SteelCoreDefense penetration on both weapons, plus a Bleed on the Sword.
Weapon-swap Inner Way: your current Blade Weapon type grants its own Weapon Mastery bonus, and the tiers reward Dual-Weapon Skills with damage, speed, Endurance and a lingering mastery from your previous weapon.
Battle AnthemFlexMore Vagrant Sword and Storm Dance damage, including vs low-Endurance players.
Charged Skill damage Inner Way: bonus damage against bosses, later all enemies and low-Endurance players, plus Endurance drain or refunds on Critical/Affinity hits.
Gear
2pc: +27 Max Physical Attack.
4pc: Casting a Martial Art Skill activates Jadeware for 10s: +10% Affinity DMG and +7.5% Direct Affinity Rate vs Qi Imbalance, lower Qi than yours, or below 40%. Triggers once every 12s.
2pc: Physical Defense +1.
4pc: Your shield duration is extended by 2 seconds. If you have more than 85% Qi or a Qi damage immunity shield, reduce all HP damage taken by 20%.
Stat Priority
- 1Power
- 2Affinity Rate
- 3Bellstrike Attack
- 4Max / Min Physical Attack
- 5Critical Rate
- 6Physical Penetration
- 7Weapon / Skill DMG Boost
Mystic Skills
Soaring Spin, Talon Strike, Yaksha Rush and Leaping Toad are all good swaps.
Tips
- Bait their Serene Breeze before committing the Stun combo.
- Keep Serene Breeze for yourself — it’s your only way out of CC chains.
Questions about this build? Ask in the MOD剣 Discord.