Taunt with Storm Roar on the Spear, then swap to the Thundercry Blade, shield up with Predator’s Shield and land full-charge Mo Blade hits while you hold aggro.
Rotation
Follow the icons left to right. Each step below says which button type it is.
Shield up
Start every pull on the Mo Blade.
- Predator's ShieldSkill — Shield worth 25% Max HP and a Battle Will top-up.
- Swap to Stormbreaker SpearWeapon Swap — Dual-Weapon Skill.
Spear setup — aggro and debuffs
- Thunder ShockSkill — Knock the target down, apply Vulnerability and gain Fortitude.
- Storm RoarSkill — Taunt the boss or pack and reduce incoming damage.
- Spear Charged HeavyCharged (hold) — Hold for the multi-hit chain and the Drumbeat buff, which boosts your next charged attack.
- Swap to Thundercry BladeWeapon Swap — Dual-Weapon Skill.
Mo Blade charge window
Your damage phase. Stay here until the buffs fade or Battle Will runs low.
- Sunrush GaleSkill — Pull enemies into a vortex and apply Focus — halves the charge time of your next charged attack.
- Predator's ShieldSkill — Recast for a fresh shield and Battle Will.
- Level 3 Charged HeavyCharged (hold) — Spam full charges. Light charge + light finisher for packs, heavy charge + heavy finisher for bosses.
- BlockDeflect — Block between charges to refill Battle Will and trigger the Exquisite Scenery riposte.
- Swap to Stormbreaker SpearWeapon Swap — Reapply Thunder Shock, refresh Storm Roar and rebuild Drumbeat, then come back.
Inner Ways
Core = take it. Flex = good default, swap freely. Click any card for full tier details.
After a successful block you get an instant 3rd-stage Heavy riposte that refunds Battle Will.
Thundercry Blade defense Inner Way: a successful block unlocks an instant third-stage Heavy Charged riposte, with Cadence stacks against bosses, Battle Will refunds, a shorter riposte cooldown, crit stats and up to 50% bonus damage from spending Battle Will.
Morale ChantCoreStrong even on a tank — keeps your damage relevant.
Stacking damage and healing passive: attacking or healing builds Yi River for Physical Penetration and bonus output, doubled against controlled targets.
Battle AnthemCoreMore Charged Skill damage, especially against bosses.
Charged Skill damage Inner Way: bonus damage against bosses, later all enemies and low-Endurance players, plus Endurance drain or refunds on Critical/Affinity hits.
Adaptive SteelCoreMo Blade: +20% Critical DMG on Charged Skills and Parry Counters. Spear: ignores 12.5% Physical Defense.
Weapon-swap Inner Way: your current Blade Weapon type grants its own Weapon Mastery bonus, and the tiers reward Dual-Weapon Skills with damage, speed, Endurance and a lingering mastery from your previous weapon.
Need more survivability? Swap in Rock Solid (damage reduction after Storm Roar taunts) or Art of Resistance (longer shields).
Gear
2pc: Precision Rate 0.01.
4pc: +10% Critical DMG and healing; while you have an HP shield, a further +15%.
2pc: Max HP +40.
4pc: Attacking while defending has a 30% chance to create a shield that absorbs up to 10% Max HP for 20s. If a shield already exists, restore 2% HP instead. Triggers once every 60s.
Move to Formbend armor once you have it — Rainwhisper + Formbend is the end goal.
Stat Priority
- 1Power
- 2Affinity Rate
- 3Stonesplit Attack
- 4Max / Min Physical Attack
- 5Critical Rate
- 6Physical Penetration
- 7Weapon / Skill DMG Boost
Struggling to survive? Swap a line of Affinity for Max HP or Physical Defense.
Mystic Skills
Blinding Mist to set up crowd control; Free Morph and Soaring Spin for damage.
Tips
- Block on purpose: every successful block with Thundercry Blade unlocks the Exquisite Scenery riposte (Heavy Attack, no charge needed).
- Golden Body is your panic button when you can’t dodge.
- In dungeons, Ghost Bind the pack first, then Sunrush Gale pulls everything together for your charges.
- Rock Solid matters less solo — keep the damage Inner Ways.
- Golden Body + Predator’s Shield together make most boss hits survivable.
Questions about this build? Ask in the MOD剣 Discord.