| Martial Path | Stonesplit - Might |
|---|---|
| Works With | Thundercry Blade defending, third-stage Charged Attacks and Charged Varied Combos |
| Max Tier | Tier 6 |
| How to Obtain | Follow its Inner Way Clue/Tips route in the Develop menu; the source is tied to Stonesplit defensive progression. |
Base Buff
After a successful defense with Thundercry Blade, you can activate a special Defensive Riposte. Press the Perception Skill or Heavy Attack to perform a third stage Heavy Attack Charged Skill without charging (can be followed by a Heavy Charged Varied Combo). This can trigger once every 10s. Successfully defending against an Online Mode Boss also grants Cadence for 20s, up to 2 stacks. When your special Defensive Riposte is off cooldown, you can consume a stack of Cadence to instantly activate it and restore 1 bar of Battle Will.
Breakthrough Gains
- Tier 1●●●●●●
Successfully defending with Thundercry Blade has a 20% chance to restore 1 additional bar of Battle Will. Increases the natural Endurance Recovery when defending with Thundercry Blade in Arena Mode.
- Tier 2●●●●●●
Increases Critical Rate based on Solo Mode Level.
- Tier 3●●●●●●
Hitting a target with Light Attack Charged Varied Combo or Heavy Attack Charged Varied Combo refunds all consumed Battle Will (hitting multiple targets with a single skill still only refunds once).
- Tier 4●●●●●●
Reduces the trigger interval of the special Defensive Riposte after successful defense by 50% (to 5 seconds).
- Tier 5●●●●●●
Increases Critical DMG Bonus by 4.4%.
- Tier 6●●●●●●
When casting a third stage Charged Light or Heavy Attack and Light or Heavy Attack Charged Varied Combo, if there is sufficient Battle Will, you can additionally consume 1 bar of Battle Will to increase damage by 25% (up to 50% damage increase when 2 bars of Battle Will are consumed).
Build Use
A counter-attack Inner Way for Thundercry Blade. Block an attack, then press the Perception Skill or Heavy Attack to fire a full third-stage Heavy Attack Charged Skill with no charge time, and chain it into a Heavy Charged Varied Combo. The riposte has a 10-second cooldown, cut to 5 seconds at Tier 4. Against Online Mode Bosses, each successful defense also stores Cadence (up to 2 stacks), which you can spend to trigger the riposte instantly and get 1 bar of Battle Will back.
The higher tiers turn Battle Will into damage. Tier 1 can give an extra bar when you defend, Tier 3 refunds all Battle Will spent when a Charged Varied Combo lands, and Tier 6 lets you spend 1 or 2 bars on a third-stage charged attack or Charged Varied Combo for +25% or +50% damage. Tiers 2 and 5 add Critical Rate and Critical DMG Bonus on top.