Towline Sweep icon

Towline Sweep

Unfettered Rope Dart Inner Way: Soul Sweep refunds Tokens of Gratitude, Piercing Dart's sweeping combo stacks Soul Loss and pulls enemies in, and higher tiers turn Soulbreak into a delayed burst that Burn and Bury can cash in early.
Martial PathBamboocut - Dust
Works WithUnfettered Rope Dart: Soul Sweep, Piercing Dart (sweeping combo) and Burn and Bury
Max TierTier 6
How to ObtainComplete the Desert Without Sails progression in the western region.

Base Buff

Active at every tier

Gains 50 Tokens of Gratitude after casting Soul Sweep. Each hit of Piercing Dart's sweeping combo inflicts 1 stack of Soul Loss (additional 1 stack in the Soulbound state), and the first sweeping hit pulls the enemy in.

Breakthrough Gains

  1. Tier 1●●●●●●

    The duration of Soulbreak and Soul Return is increased to 21 seconds.

  2. Tier 2●●●●●●

    Increases Min Physical Attack based on Solo Mode Level.

  3. Tier 3●●●●●●

    Piercing Dart's sweeping combo deals increased damage: 5% bonus for 1st to 3rd hit, 10% bonus for the 4th and 5th hit, and 15% bonus for the 6th and 7th hit.

  4. Tier 4●●●●●●

    When Soulbreak ends, deals additional damage equal to 5% of the damage the applier dealt to the enemy during this state (excludes damage from non-class skills obtained in this mode).

  5. Tier 5●●●●●●

    Increases Physical Penetration by 5.1.

  6. Tier 6●●●●●●

    Burn and Bury deals 15% increased damage and is guaranteed to be Critical. The finger snap refreshes your own Soul Return state, and immediately calculates and refreshes the Soulbreak state on enemies within 15 meters. When calculating Soulbreak's damage, the damage multiplier is increased to 10%.

Build Use

A core pick for Unfettered Rope Dart. Casting Soul Sweep gives 50 Tokens of Gratitude, and every hit of Piercing Dart's sweeping combo adds Soul Loss (two stacks while Soulbound), with the first hit pulling the enemy into range. Tier 3 makes the later hits of that combo stronger, up to 15% on hits 6 and 7.

Tiers 1 and 4 build up Soulbreak: it lasts 21 seconds, and when it ends it deals 5% of the damage you dealt during it. Tier 6 makes Burn and Bury a guaranteed Critical with 15% more damage, raises that Soulbreak payout to 10%, and lets the finger snap cash it in immediately on enemies within 15 meters while refreshing Soulbreak and your own Soul Return. Tiers 2 and 5 add Min Physical Attack and Physical Penetration.

At Tier 6, save Burn and Bury until you have dealt a lot of damage during Soulbreak; the finger snap pays out 10% of it right away and starts a fresh Soulbreak.