Song of Tang icon

Song of Tang

Stacking Martial Art Skill buff: Tang Melody gives Critical Damage while you are above 50% HP and HP Drain below it, and at Tier 6 it gives both regardless of HP.
Martial PathBamboocut - Dust
Works WithMartial Art Skills of Everspring Umbrella and Unfettered Rope Dart
Max TierTier 6
How to ObtainComplete the In the Quiet of Night Jianghu Legacy.

Base Buff

Active at every tier

When dealing damage with Martial Art skills, gain Tang Melody for 7s (max 5 stacks, limited to 1 stack per second). Each stack grants Martial Art Skill bonus: when above 50% HP, +2% Critical Damage; when below 50% HP, +2% HP Drain (capped at 2.5% of your Max HP per second).

Breakthrough Gains

  1. Tier 1●●●●●●

    Tang Melody's duration is increased to 7 seconds.

  2. Tier 2●●●●●●

    Increases Precision Rate based on Solo Mode Level.

  3. Tier 3●●●●●●

    Each stack of Tang Melody grants Martial Art Skills 3% Critical Damage and HP Drain. This effect can only trigger up to 2 times per second.

  4. Tier 4●●●●●●

    Hitting no less than 2 enemies simultaneously with a Martial Art Skill grants 1 extra stack of Tang Melody. This effect can only trigger up to 2 times per second.

  5. Tier 5●●●●●●

    Critical Damage Bonus +4.0%.

  6. Tier 6●●●●●●

    Tang Melody effect is no longer restricted by current HP.

Build Use

Damaging enemies with Martial Art Skills builds Tang Melody, up to 5 stacks. Each stack gives 2% Critical Damage while you are above 50% HP, or 2% HP Drain while you are below it, so the same buff switches from damage to self-healing when you get low. Tier 3 raises the per-stack value to 3%, and Tier 6 removes the HP condition, so you get both at any HP.

Keep using Martial Art Skills at least every few seconds so the stacks do not fall off. Tier 4 grants an extra stack when a Martial Art Skill hits 2 or more enemies, which makes it fill up much faster in group fights. Tiers 2 and 5 add Precision Rate and Critical Damage Bonus, so the whole Inner Way leans toward crit damage builds.

Before Tier 6, staying above 50% HP keeps the Critical Damage bonus active; drop below and the stacks switch to HP Drain until you heal back up.