Gourd Toss icon

Gourd Toss

Inkwell Fan Inner Way: Peak's Springless Silence gets 2 charges, and returning through the water clone refunds the extra cooldown and adds Movement Speed, with later tiers boosting Fleeting Gale and Spring Empties the Mountains.
Martial PathSilkbind - Jade
Works WithInkwell Fan
Max TierTier 6
How to ObtainOpen the golden chest inside the Inkwell Fan - Sanctum in Sundara Land, Qinghe. The sanctum route uses a Dragon Key.

Base Buff

Active at every tier

Grants 2 charges to Inkwell Fan's Peak's Springless Silence, but increases its cooldown by 3 seconds. Returning to the original location via water clone reduces the cooldown by 3 seconds and increases Movement Speed by 20% for 3 seconds.

Breakthrough Gains

  1. Tier 1●●●●●●

    During Special Skill Peak's Springless Silence, returning to the original location via Water Entity reduces the cooldown by 3 seconds and increases Movement Speed by 20.

  2. Tier 2●●●●●●

    Increases Precision Rate based on Solo Mode Level.

  3. Tier 3●●●●●●

    If you hit a target but fail to knock it airborne, increase the damage of the next Peak's Springless Silence within 15 seconds by 30% and reduce its cooldown by 3 seconds.

  4. Tier 4●●●●●●

    After returning to the original location via Water Entity during Special Skill Peak's Springless Silence, increases the next Light Attack Charged Skill Fleeting Gale's charging speed and tornado Movement Speed by 50% within 3 seconds.

  5. Tier 5●●●●●●

    Increases Silkbind Penetration by 6.

  6. Tier 6●●●●●●

    When Special Skill Spring Empties the Mountains hits a target and successfully launches it airborne or applies Lingering Bone, immediately refunds 2 seconds of cooldown and resets Moonrise Startles Spring cooldown. For 3 seconds, each Heavy Attack follow-up hit on this target reduces Spring Empties the Mountains cooldown by 1 second. The above effects can only trigger once per second.

Build Use

A mobility Inner Way for Inkwell Fan. Peak's Springless Silence gets a second charge, but its cooldown goes up by 3 seconds. Returning to where you started through the water clone takes those 3 seconds back and gives you 20% Movement Speed for 3 seconds, so the trade only pays off if you use the return every time.

Tier 3 rewards hits that don't launch the target: the next Peak's Springless Silence within 15 seconds deals 30% more damage and comes back 3 seconds sooner. Tier 4 lets you follow a return straight into a faster Fleeting Gale charge, and Tier 6 shortens the cooldown of Spring Empties the Mountains when it launches a target or applies Lingering Bone, plus a reset of Moonrise Startles Spring. Tiers 2 and 5 add Precision Rate and Silkbind Penetration.

Always take the water clone return after Peak's Springless Silence. Without it you only pay the extra 3-second cooldown; with Tier 4, chain the return into Fleeting Gale within 3 seconds.