| Works With | Any build that deflects often; Physical damage builds get the most from Tiers 2 and 5 |
|---|---|
| Max Tier | Tier 6 |
| How to Obtain | Defeat the Void King in Gleaming Abyss. |
Base Buff
Upon a successful deflection, gain one of the following effects:
Immortal Guidance: Increases the next skill's damage by 10%.
Immortal Heart: The next skill is guaranteed to be Critical.
Immortal Spirit: The next skill is guaranteed to be an Affinity hit.
The effect lasts 10 seconds and can only trigger once every 30 seconds.
It applies to Martial Art Skills, Perception Skills, Special Skills, Charged Skills, and Varied Combos.
Breakthrough Gains
- Tier 1●●●●●●
Each successful deflection restores 5 bonus Qi. This effect has no cooldown.
- Tier 2●●●●●●
Increases Max Physical Attack based on Solo Mode Level.
- Tier 3●●●●●●
After a successful deflection, reduces the next damage taken within 5 seconds by 10%. This effect shares the same cooldown with the main effect.
- Tier 4●●●●●●
Reduces the cooldown by 20% (can only trigger once every 24 seconds).
- Tier 5●●●●●●
Increases Physical Penetration by 5.1.
- Tier 6●●●●●●
Upon a successful deflection, guaranteed to gain Immortal Guidance, plus either Immortal Heart or Immortal Spirit. Cooldown: 24 seconds.
Build Use
A general pick for players who deflect a lot. Each successful deflection gives you one buff for your next skill: 10% more damage, a guaranteed Critical, or a guaranteed Affinity hit. The buff lasts 10 seconds and works on Martial Art, Perception, Special and Charged Skills plus Varied Combos, so follow a deflect with your hardest-hitting skill.
Tier 1 gives 5 Qi on every deflect with no cooldown, and Tier 3 cuts the next hit you take within 5 seconds by 10%. Tier 4 lowers the cooldown from 30 to 24 seconds, and Tier 6 always gives Immortal Guidance plus Immortal Heart or Immortal Spirit, so your next skill gets bonus damage and a guaranteed Critical or Affinity hit together.